Vista - Procedural Terrain for Unity

Vista is Pinwheel Studio's procedural terrain and world generation toolkit for Unity. This documentation site covers the graph workflow, built-in nodes, Vista features, and the C# scripting API for existing Vista users.

User Guide

Step-by-step guides covering installation, the graph workflow, built-in nodes, and Vista features.

Read the Guide

Scripting API

Full C# API reference for runtime integration, custom nodes, and extending Vista programmatically.

Browse the API

Vista uses a graph-based workflow for terrain generation, texturing, foliage, and related worldbuilding tasks in Unity. The docs also cover features such as Big World, Hand Painting, Splines, Real World Data, MicroSplat Integration, Nav Mesh Utilities, and Productivity Boost across supported editions.