Property prefabVariants
prefabVariants
Gets or sets additional prefab variants that can produce extra tree prototypes.
public GameObject[] prefabVariants { get; set; }
Property Value
- GameObject[]
Remarks
The getter returns a copy of the stored array and returns an empty array when variant support is unavailable in the current integration. Null assignments are converted to an empty array. Each non-null variant becomes an additional tree prototype alongside prefab.