Table of Contents

Property prefab

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

prefab

Gets or sets the primary prefab used to create tree prototypes.

public GameObject prefab { get; set; }

Property Value

GameObject

Remarks

This prefab is required for the template to be valid. When no variant is available or selected, generated tree instances use a prototype built from this prefab.