Class SceneDataUtils
Provides helpers for collecting scene-derived data from terrain tiles into shared render targets.
public static class SceneDataUtils
- Inheritance
-
SceneDataUtils
- Inherited Members
Remarks
The current utility surface is focused on scene height collection. VistaManager uses these helpers to gather tile-provided height information that Local Procedural Biomes can then feed back into terrain graph inputs.
Methods
- CollectWorldHeight(ITile[], RenderTexture, Bounds)
Asks overlapping tiles that implement ISceneHeightProvider to draw their height data into a target texture.