Method CollectWorldTextureWeight
CollectWorldTextureWeight(ITile[], TerrainLayer, RenderTexture, Bounds)
public static void CollectWorldTextureWeight(ITile[] tiles, TerrainLayer terrainLayer, RenderTexture targetRt, Bounds worldBounds)
Parameters
tilesITile[]terrainLayerTerrainLayertargetRtRenderTextureworldBoundsBounds