Property textureVariants
textureVariants
Gets or sets legacy texture variants retained for serialized compatibility.
public Texture2D[] textureVariants { get; set; }
Property Value
- Texture2D[]
Remarks
The getter returns a copy of the stored array and returns an empty array when template variants are not supported by the current integration. Null assignments are converted to an empty array. Terrain population ignores these entries; only texture produces a grass/detail prototype.