Property texture
texture
Gets or sets the main texture used by grass-style detail modes.
public Texture2D texture { get; set; }
Property Value
- Texture2D
Remarks
Unity Terrain assigns this texture to UnityEngine.DetailPrototype.prototypeTexture when renderMode is not UnityEngine.DetailRenderMode.VertexLit. Polaris uses it to build clump-based grass prototypes. This field is ignored for mesh-based details.