Table of Contents

Anchors editing

To edit the boundaries of a LPB instance, click on the Edit Anchor button in the Inspector.

Local Procedural Biome Inspector with the Edit Anchors button highlighted

Figure: Vista for Unity anchors editing showing editing the boundaries of a lpb instance in the Unity Editor.

In the Scene View, you will see some Gizmos appear:

Unity Scene view showing Local Procedural Biome anchors and polygon boundary

Figure: Vista for Unity anchors editing showing in the scene view in the Unity Editor.

  • Drag the arrows to move an anchor around.

  • Shift Click to add a new anchor in between of the 2 nearest ones.

  • Ctrl Click on an anchor (the white cube) to remove it.

A biome will affect all tiles whose polygon overlaps, these tiles are highlighted with cyan boxes.

When you are happy with the shape, hit End Editing Anchors in the Inspector.