Method CollectSceneHeight
CollectSceneHeight(RenderTexture, Bounds)
Collects scene height from the manager's tiles into a destination render texture.
public void CollectSceneHeight(RenderTexture targetRt, Bounds worldBounds)
Parameters
targetRtRenderTextureThe destination texture that receives the collected height data.
worldBoundsBoundsThe world-space bounds represented by
targetRt.
Remarks
This is primarily used by LocalProceduralBiome when it needs a scene-height input for graph execution.