Table of Contents

Class VistaLib

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

Provides low-level rendering helpers backed by Vista shaders and compute shaders.

public static class VistaLib
Inheritance
VistaLib
Inherited Members

Remarks

These helpers are small runtime building blocks used to generate derived textures such as object-space normals, solid-color fills, and value-remapped masks without duplicating shader setup code at each call site.

Methods

ExtractNormalMapOS(RenderTexture, Texture, Vector3)

Generates an object-space normal map from a height map texture.

FillColor(RenderTexture, Color)

Fills an entire render texture with a uniform color.

Remap(RenderTexture, Texture, float, float)

Remaps the normalized values of an input texture into a caller-defined output range.