Method TextureFromGradient
TextureFromGradient(Gradient, int)
Bakes a UnityEngine.Gradient into a one-dimensional floating-point texture.
public static Texture2D TextureFromGradient(Gradient gradient, int resolution = 2048)
Parameters
gradientGradientGradient to sample from left to right.
resolutionintNumber of texels to generate.
Returns
- Texture2D
A clamp-wrapped bilinear-filtered UnityEngine.Texture2D containing sampled gradient colors.