Table of Contents

Property keepPrefabLayer

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

keepPrefabLayer

Gets or sets whether the prefab's original layer should be preserved.

public bool keepPrefabLayer { get; set; }

Property Value

bool

Remarks

Polaris respects this flag when constructing tree prototypes. If enabled, the configured layer is ignored in favor of the prefab's own layer. Unity Terrain ignores this field.