Table of Contents

Property baseScale

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

baseScale

Gets or sets the base scale applied to the tree prefab before per-instance scale variation.

public Vector3 baseScale { get; set; }

Property Value

Vector3

Remarks

Polaris forwards this to its tree prototype. Unity Terrain tree prototypes do not consume it and instead rely on per-instance width and height scales carried by the generated sample buffer.