Table of Contents

Method RenderRegionMask

Namespace
Pinwheel.Vista.Splines
Assembly
Pinwheel.Vista.Splines.Runtime.dll

RenderRegionMask(RenderTexture, Vector3[], Vector4)

public static void RenderRegionMask(RenderTexture targetRt, Vector3[] worldPoints, Vector4 worldBounds)

Parameters

targetRt RenderTexture

Must be cleared by caller

worldPoints Vector3[]
worldBounds Vector4