Table of Contents

Method RenderHeightMap

Namespace
Pinwheel.Vista.Splines
Assembly
Pinwheel.Vista.Splines.Runtime.dll

RenderHeightMap(RenderTexture, ComputeBuffer, ComputeBuffer, int, Vector4, float)

public static void RenderHeightMap(RenderTexture targetRt, ComputeBuffer worldTrianglesBuffer, ComputeBuffer alphasBuffer, int vertexCount, Vector4 worldBounds, float maxHeight)

Parameters

targetRt RenderTexture

Must be cleared by caller

worldTrianglesBuffer ComputeBuffer
alphasBuffer ComputeBuffer
vertexCount int
worldBounds Vector4
maxHeight float