Table of Contents

Method RenderBoolMask

Namespace
Pinwheel.Vista.Splines
Assembly
Pinwheel.Vista.Splines.Runtime.dll

RenderBoolMask(RenderTexture, ComputeBuffer, int, Vector4)

public static void RenderBoolMask(RenderTexture targetRt, ComputeBuffer worldTrianglesBuffer, int vertexCount, Vector4 worldBounds)

Parameters

targetRt RenderTexture

Must be cleared by caller

worldTrianglesBuffer ComputeBuffer
vertexCount int
worldBounds Vector4