Table of Contents

Method ApplyArea

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

ApplyArea()

Set the biome's anchor polygon to a worldArea rectangle centered on the biome, in the same winding as LocalProceduralBiome.Reset. Local space with unit XZ scale (the spawn transform), so the local extents map one to one to world units.

[ContextMenu("Apply Area")]
public void ApplyArea()