Table of Contents

Method SetInput

Namespace
Pinwheel.Vista.RealWorldData
Assembly
Pinwheel.Vista.Runtime.dll

SetInput(GraphInputContainer, GraphAsset)

Builds the temporary textures and buffers for the current request and registers them in a graph input container.

public void SetInput(GraphInputContainer destInputContainer, GraphAsset executingGraph)

Parameters

destInputContainer GraphInputContainer

Container that receives the generated external graph inputs.

executingGraph GraphAsset

The exact graph that will consume the supplied inputs.

Remarks

The method always creates a 1x1 white biome-mask texture so the graph has a valid mask input. Height and color inputs are added only when the corresponding raw buffers are valid. All created resources remain owned by this provider until CleanUp() is called or a texture is removed explicitly through RemoveTexture(string).