Method SetInput
- Namespace
- Pinwheel.Vista.RealWorldData
- Assembly
- Pinwheel.Vista.Runtime.dll
SetInput(GraphInputContainer, GraphAsset)
Builds the temporary textures and buffers for the current request and registers them in a graph input container.
public void SetInput(GraphInputContainer destInputContainer, GraphAsset executingGraph)
Parameters
destInputContainerGraphInputContainerContainer that receives the generated external graph inputs.
executingGraphGraphAssetThe exact graph that will consume the supplied inputs.
Remarks
The method always creates a 1x1 white biome-mask texture so the graph has a valid mask input. Height and color inputs are added only when the corresponding raw buffers are valid. All created resources remain owned by this provider until CleanUp() is called or a texture is removed explicitly through RemoveTexture(string).