Property colorMap
- Namespace
- Pinwheel.Vista.RealWorldData
- Assembly
- Pinwheel.Vista.RealWorldData.Runtime.dll
colorMap
Lazily rebuilds and returns the runtime color texture from the serialized color-map data buffer.
public Texture2D colorMap { get; }
Property Value
- Texture2D
Remarks
The returned texture is created on demand only when the cached color buffer and stored size are valid. The texture is uploaded as UnityEngine.TextureFormat.RGBA32 with mipmaps enabled, then marked non-readable after upload.