Table of Contents

Delegate PopulatePrefabHandler

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

Represents a callback invoked after a prefab instance has been spawned for a tile.

public delegate void PopulatePrefabHandler(ITile tile, GameObject spawnedGO)

Parameters

tile ITile

The tile that owns the spawned instance.

spawnedGO GameObject

The newly spawned GameObject.