Table of Contents

Delegate PopulateGenericTexturesHandler

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

Represents a callback that receives generic texture outputs produced for a tile.

public delegate void PopulateGenericTexturesHandler(List<string> labels, List<RenderTexture> textures)

Parameters

labels List<string>

Labels that identify each generic texture output. The order matches textures element-for-element.

textures List<RenderTexture>

The generated render textures for the current tile. Consumers should treat these as paired with labels by index.