Property biomeMaskAdjustments
biomeMaskAdjustments
Gets or sets per-pixel adjustments applied to the generated base biome mask.
public float[] biomeMaskAdjustments { get; set; }
Property Value
- float[]
Remarks
The array length must exactly match biomeMaskResolution * biomeMaskResolution. The getter returns a copy.
If the stored array length is invalid, it is discarded and treated as empty.
Exceptions
- ArgumentException
Thrown when the assigned array length does not match the current biome mask resolution.