Table of Contents

Property supportedData

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

supportedData

Gets the biome output channels this backend can actually consume.

BiomeDataMask supportedData { get; }

Property Value

BiomeDataMask

Remarks

The default derives the set from the populator interfaces the tile component implements. A backend that consumes geometry but ignores a sub channel, such as Unity Terrain with mesh density, overrides this to clear the unused bit. The manager unions this across the terrain systems present in a generation, then intersects the union with each biome's data mask so a channel is generated only when some present backend consumes it and the user asked for it.