Method PopulateLayerWeights
PopulateLayerWeights(List<TerrainLayer>, List<RenderTexture>)
Applies generated layer-weight textures to the tile.
void PopulateLayerWeights(List<TerrainLayer> layers, List<RenderTexture> weights)
Applies generated layer-weight textures to the tile.
void PopulateLayerWeights(List<TerrainLayer> layers, List<RenderTexture> weights)