Interface IGeometryPopulator
Defines a tile contract for applying geometry-related biome outputs.
public interface IGeometryPopulator : ITile
- Inherited Members
- Extension Methods
Methods
- MatchSeams()
Resolves border seams against neighboring tiles after geometry and layer data have been applied.
- PopulateHeightMap(RenderTexture)
Applies a generated height map to the tile geometry.
- PopulateHoleMap(RenderTexture)
Applies a generated hole map to the tile geometry.
- PopulateMeshDensityMap(RenderTexture)
Applies a generated mesh-density map to the tile geometry, when supported by the backend.
- UpdateGeometry()
Finalizes staged geometry changes after geometry-related outputs have been applied.