Class TerrainGraphUtilities
Executes terrain graphs for biome generation and transfers selected outputs into BiomeData.
public static class TerrainGraphUtilities
- Inheritance
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TerrainGraphUtilities
- Inherited Members
Remarks
This utility is the high-level bridge between the generic graph executor (TerrainGraph) and Vista's biome-data pipeline. It decides which output nodes are relevant for a request, runs the graph once for those targets, removes the resulting textures and buffers from the execution pool, and stores them in the caller-provided BiomeDataRequest.
Methods
- RequestBiomeData(IBiome, BiomeDataRequest, TerrainGraph, Bounds, Space, int, int, GraphInputContainer, BiomeDataMask, FillArgumentsHandler)
Executes a terrain graph for one biome request and fills the requested output channels into BiomeData.