Method AcceptNodeType
AcceptNodeType(Type)
Determines whether a node type is valid for a terrain graph.
public override bool AcceptNodeType(Type t)
Parameters
tTypeThe node type being added or validated.
Returns
- bool
true when the type derives from ExecutableNodeBase; otherwise, false.
Remarks
Terrain graphs only accept executable runtime nodes. Specialized graph subclasses can impose narrower restrictions on top of this behavior.