Table of Contents

Class SetVariableNode

Namespace
Pinwheel.Vista.Graph
Assembly
Pinwheel.Vista.Runtime.dll
public class SetVariableNode : ExecutableNodeBase, INode, IHasID, IGroupable, ISerializationCallbackReceiver, IHasDynamicSlotCount
Inheritance
SetVariableNode
Implements
ISerializationCallbackReceiver
Inherited Members
Extension Methods

Constructors

SetVariableNode()

Properties

inputSlot
slotType
varName

Methods

ExecuteImmediate(GraphContext)

Executes the node synchronously using the supplied graph context.

GetInputSlots()

Returns the public slot fields whose direction is Pinwheel.Vista.Graph.SlotDirection.Input.

GetOutputSlots()

Returns the public slot fields whose direction is Pinwheel.Vista.Graph.SlotDirection.Output.

GetSlot(int)

Finds a public slot field whose slot id matches the requested value.

OnAfterDeserialize()

Implement this method to receive a callback after Unity deserializes your object.

OnBeforeSerialize()

Implement this method to receive a callback before Unity serializes your object.

SetSlotType(Type)

Events

slotsChanged

Raised when the node adds, removes, or restructures its slots.