Method SetInput
SetInput(GraphInputContainer, GraphAsset)
Populates a graph input container with all external inputs required by the biome.
public void SetInput(GraphInputContainer destInputContainer, GraphAsset executingGraph)
Parameters
destInputContainerGraphInputContainerThe container that will be passed into terrain-graph execution.
executingGraphGraphAssetThe exact graph that will consume the supplied inputs.
Remarks
This method creates and tracks temporary GPU resources for: the combined biome mask, optional scene-height map, authored texture inputs converted to render textures, and authored position inputs uploaded to compute buffers.