Table of Contents

Method SetInput

Namespace
Pinwheel.Vista.Graph
Assembly
Pinwheel.Vista.Runtime.dll

SetInput(GraphInputContainer)

Populates a graph input container with all external inputs required by the biome.

public void SetInput(GraphInputContainer inputContainer)

Parameters

inputContainer GraphInputContainer

The container that will be passed into terrain-graph execution.

Remarks

This method creates and tracks temporary GPU resources for: the combined biome mask, optional scene-height map, authored texture inputs converted to render textures, and authored position inputs uploaded to compute buffers.