Method SetInput
SetInput(GraphInputContainer)
Populates a graph input container with all external inputs required by the biome.
public void SetInput(GraphInputContainer inputContainer)
Parameters
inputContainerGraphInputContainerThe container that will be passed into terrain-graph execution.
Remarks
This method creates and tracks temporary GPU resources for: the combined biome mask, optional scene-height map, authored texture inputs converted to render textures, and authored position inputs uploaded to compute buffers.