Interface IExternalInputProvider
Supplies external graph inputs and later releases any temporary resources created for those inputs.
public interface IExternalInputProvider
Methods
- CleanUp()
Releases temporary resources created while preparing external inputs.
- GetDebugConfigs()
Returns the terrain generation configs that reflect the current state of the host object. Called by the graph editor immediately before each execution to keep preview configs in sync.
- SetInput(GraphInputContainer, GraphAsset)
Registers externally prepared textures and buffers into the graph input container before execution starts.