Method CreateTemporaryRT
CreateTemporaryRT(RtDescriptor, string, bool)
Allocates or reuses a temporary pooled render texture addressed by a caller-defined name.
public RenderTexture CreateTemporaryRT(DataPool.RtDescriptor desc, string uniqueName, bool clearContent = true)
Parameters
descDataPool.RtDescriptoruniqueNamestringclearContentbool
Returns
- RenderTexture