Table of Contents

Method CreateRenderTarget

Namespace
Pinwheel.Vista.Graph
Assembly
Pinwheel.Vista.Runtime.dll

CreateRenderTarget(RtDescriptor, SlotRef, bool)

Allocates or reuses a pooled render texture for a node output slot.

public RenderTexture CreateRenderTarget(DataPool.RtDescriptor desc, SlotRef slotRef, bool clearContent = true)

Parameters

desc DataPool.RtDescriptor
slotRef SlotRef
clearContent bool

Returns

RenderTexture