Method OnAfterDeserialize
OnAfterDeserialize()
Rebuilds the runtime graph model from the serialized backing data.
public virtual void OnAfterDeserialize()
Remarks
After deserializing the JSON-backed graph elements, the method restores Unity asset references recorded in Pinwheel.Vista.Graph.GraphAsset.m_objectReferences and forwards UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() to nodes that implement it.