Class ExecutionProgress
Stores progress information for a running graph execution.
public class ExecutionProgress
- Inheritance
-
ExecutionProgress
- Inherited Members
Remarks
ExecutionHandle exposes one of these objects while a graph is running. TerrainGraph updates totalProgress after each node finishes, and long-running nodes can report finer-grained work through SetCurrentProgress(float).
Constructors
- ExecutionProgress()
Creates a progress object with both progress channels initialized to zero.
Properties
- currentProgress
Fine-grained progress reported by the node that is currently executing.
- totalProgress
Coarse graph-level completion ratio for the current execution.