Operator implicit operator
implicit operator RenderTextureDescriptor(RtDescriptor)
Converts the simplified descriptor into the Unity descriptor used to allocate a render texture.
public static implicit operator RenderTextureDescriptor(DataPool.RtDescriptor desc)
Parameters
descDataPool.RtDescriptorThe simplified descriptor to convert.
Returns
- RenderTextureDescriptor
A UnityEngine.RenderTextureDescriptor configured for graph execution, with random write enabled, mipmaps disabled, and linear sampling.