Method AcceptNodeType
AcceptNodeType(Type)
Determines whether a node type is allowed inside a biome mask graph.
public override bool AcceptNodeType(Type t)
Parameters
tTypeThe node type being added or validated.
Returns
- bool
true when
tbelongs to the limited set of shape, adjustment, variable, I/O, and utility nodes supported by biome-mask post-processing; otherwise, false.
Remarks
The restriction keeps biome mask graphs focused on 2D mask authoring. Categories such as
Base Shape and Adjustments are accepted by metadata, while a few additional
utility nodes are whitelisted explicitly.