Table of Contents

Property density

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

density

Gets or sets the base density multiplier used when converting generated density maps into terrain detail counts.

public int density { get; set; }

Property Value

int

Remarks

Values below one are clamped to one. Unity Terrain divides this value across all generated prototype variants from the same template before converting density textures into integer detail layers.