Method RecordRT
RecordRT(RenderTexture, string)
Copies a render texture into the debugger list so it can be viewed later in the on-screen inspector.
public static void RecordRT(RenderTexture src, string label)
Parameters
srcRenderTextureThe source render texture to duplicate.
labelstringThe display name assigned to the copied texture.
RecordRT(Texture, string)
Copies a generic texture into a temporary render texture and stores it in the debugger list.
public static void RecordRT(Texture src, string label)
Parameters
srcTextureThe source texture to copy.
labelstringThe display name assigned to the copied texture.