Class CoroutineHandle
Wraps a running Vista coroutine so the same handle shape can be used in editor and play mode.
public class CoroutineHandle
- Inheritance
-
CoroutineHandle
- Inherited Members
Remarks
CoroutineUtility returns this wrapper instead of exposing Unity's coroutine types directly. That lets higher-level systems such as ExecutionHandle track and stop coroutines without caring whether they are backed by EditorCoroutine or a runtime UnityEngine.Coroutine.
Properties
- coroutine
Runtime Unity coroutine currently wrapped by this handle when running in play mode.