Property ownedObjects
ownedObjects
Objects the biome cloned and owns, in registration order, for the caller to persist.
public IReadOnlyList<Object> ownedObjects { get; }
Property Value
- IReadOnlyList<Object>
Objects the biome cloned and owns, in registration order, for the caller to persist.
public IReadOnlyList<Object> ownedObjects { get; }