Table of Contents

Method Dispose

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

Dispose()

Releases all textures and compute buffers owned by this data set and clears every internal collection.

public void Dispose()

Remarks

Render textures are released and destroyed immediately. Compute buffers are released. After disposal, texture properties are set to null and collectors are emptied, so repeated calls are safe. This method assumes the resources stored here are owned exclusively by this BiomeData instance.