Property populationBlendMode
populationBlendMode
Gets or sets how all population outputs are combined: detail density maps, detail instance buffers, tree buffers, object buffers, and generic buffers of InstanceSample type.
public BiomeBlendOptions.PopulationBlendMode populationBlendMode { get; set; }
Property Value
Remarks
Pinwheel.Vista.BiomeBlendOptions.PopulationBlendMode.Replace makes each biome claim its mask region, eroding or fading out populations from earlier biomes in that region, so one ecosystem dominates per pixel. Pinwheel.Vista.BiomeBlendOptions.PopulationBlendMode.Coexist layers populations additively, so multiple ecosystems can share a pixel without suppressing each other.