Table of Contents

Method Transform

Namespace
Pinwheel.Vista
Assembly
Pinwheel.Vista.Runtime.dll

Transform(Vector3[], Matrix4x4)

Transforms every anchor in place by a matrix.

public static void Transform(Vector3[] srcAnchor, Matrix4x4 matrix)

Parameters

srcAnchor Vector3[]

Anchor array to modify in place.

matrix Matrix4x4

Transform matrix applied with UnityEngine.Matrix4x4.MultiplyPoint(UnityEngine.Vector3).