Method SnapToWorld
SnapToWorld(Vector3[])
Snaps every anchor in an array to the first collider hit below it.
public static void SnapToWorld(Vector3[] srcAnchor)
Parameters
srcAnchorVector3[]Anchor array to modify in place.
Remarks
Each anchor casts a ray downward from a point 10,000 units above its current position and updates only its Y coordinate when a hit is found.
SnapToWorld(Vector3)
Snaps one anchor to the first collider hit below it and returns the adjusted point.
public static Vector3 SnapToWorld(Vector3 srcAnchor)
Parameters
srcAnchorVector3
Returns
- Vector3