Method MatchEdges
MatchEdges(int, bool)
Match the height map and meshes at the edges of all terrains in a group.
public static void MatchEdges(int groupId, bool updateMesh = true)
Parameters
groupIdintThe terrain group.
updateMeshboolIndicate if you want to regenerate the surface meshes too. Default is true.
MatchEdges(bool)
Match the height map and meshes at the edges of this terrain and its neighbors.
public void MatchEdges(bool updateMesh = true)
Parameters
updateMeshboolIndicate if you want to regenerate the surface meshes too. Default is true.