Table of Contents

Method GetWorldToNormalizedMatrix

Namespace
Pinwheel.Griffin
Assembly
Pinwheel.Polaris.Runtime.dll

GetWorldToNormalizedMatrix()

Get a matrix to transform a point from world to normalzied [0-1] space. Use this matrix with Matrix4x4.MultiplyPoint()

public Matrix4x4 GetWorldToNormalizedMatrix()

Returns

Matrix4x4

The world to normalized matrix.