Property HeightMap
HeightMap
Direct reference to the height map texture. It embeds 3 values in 4 color channels as follow:
- RG: Encoded height value.
- B: Additional subdivision. This value will add more polygon upon default subdivision based on height map detailness.
- A: Holes. polygons where this value is >=0.5 will be removed and become holes. See Polaris.EncodeHeightMapSample() and Polaris.DecodeHeightMapSample().
public Texture2D HeightMap { get; }
Property Value
- Texture2D