Table of Contents

Field maxDistance

Namespace
Pinwheel.Beam
Assembly
Pinwheel.Beam.Runtime.dll

Maximum distance from the camera to simulate light scattering effect. Low value will miss possibly visible light, while too high value might produce flickering artifact.

public ClampedFloatParameter maxDistance

Returns

ClampedFloatParameter
Maximum distance from the camera to simulate light scattering effect. Low value will miss possibly visible light, while too high value might produce flickering artifact.