Table of Contents

Field MAX_VISIBLE_LIGHT

Namespace
Pinwheel.Beam
Assembly
Pinwheel.Beam.Runtime.dll

Maximum number of realtime light to render in scattering pass, this value is aligned with URP light limit.

public const int MAX_VISIBLE_LIGHT = 256

Returns

int
Maximum number of realtime light to render in scattering pass, this value is aligned with URP light limit.